The pusher plate for the hypothetical Orion Drive design is described as massing as much as an entire "Pioneer-type Mun lander", which is Kerbin's equivalent of an Apollo-Saturn V, and on another occasion he claims to have so many ebooks stored in his laptop that taking them all with him to the Mun in physical form would have required its own mission. Hiroshima as a Unit of Measure: Used regularly in Jeb's blog.Game of Nerds: Scott Kerbley, the chief engineer, is a fan of a Kerbal team sport very similar to Cricket.The actual in-person contact team are three veteran astronauts, one engineer who helped create the Alcubierre Drive and one skilled Communications Officer who's supposed to scan for radio and TV signals so they can start picking up the language if they do find some aliens. First Contact Team: Played with the Kerbals can't send a full team of anthropologists, linguists and so on along on their first interstellar mission because the ship just isn't big enough, but thanks to the FTL communications system they have the anthropology and linguistics departments of every university on Kerbin and Duna for Mission Control.At interstellar distances they're almost certainly useless, and once the Kerbals are at inter planetary distances they found an easier method. First-Contact Math: Discussed briefly in Act 1, but ultimately averted.Faster-Than-Light Travel: The Alkerbierre Drive."Hanfrod at KSC" tries to keep the irrepressible Jeb in line, without much success. Epistolary Novel: Act 1 takes this form.Casual Interplanetary Travel: Averted getting from Kerbin to the gas giant Jool took three months.It does however play the trope straight in the sense that it's a framing device for exposition and backstory. And yes, Jeb thinks it's an Incredibly Lame Pun too. Captain's Log: Parodied in-universe with the Captain's Blog.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |